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To use Sysprep as part of the disk duplication process, the following requirements must be met:

• The master installation and the destination computers must have compatible hardware abstraction layers (HALs). For example, HAL APIC and HAL MPs (multiprocessor systems) are compatible, whereas HAL PIC (Programmable Interrupt Controller) is not compatible with either HAL APIC or HAL MPs.

• The mass–storage controllers (IDE or SCSI) must be identical between the reference and destination computers.

• Plug and Play devices such as modems, sound cards, network cards, video cards, and so on, do not have to be the same. However, any device drivers not included in Drivers.cab should be included in the master installation before you run Sysprep. Alternatively, make sure the uninstalled drivers are available on the destination computer at first run, so Plug and Play can detect and install the drivers.

• Third–party software or disk–duplicating hardware devices are required. These products create binary images of a computer’s hard disk, and they either duplicate the image to another hard disk or store the image in a file on a separate disk.

• The size of the destination computer’s hard disk must be at least the same size as the hard disk of the master installation. If the destination computer has a larger hard disk, the difference is not included in the primary partition. However, you can use the ExtendOemPartition entry in the Sysprep.inf file to extend the primary partition if it was formatted to use the NTFS file system.

Note If the reference and destination computers have different BIOS versions, you should test the process first to ensure success. When using Sysprep for Disk Duplication, Sysprep modifies the local computer Security ID (SID) so that it is unique to each computer.


How to prepare a master installation for cloning
1.
  Install Windows XP on a master computer. As a best practice, Microsoft recommends that Windows XP be installed from a distribution folder by using an answer file to help ensure consistency in configuring the master installation, so that iterative builds can be created and tested more readily. See Unattend.txt for information about automating Windows Setup using an answer file.

2.  Log on to the computer as an administrator.

3. (Optional) Install and customize applications, such as Microsoft Office, Internet Explorer favorite items, and so on.

4. (Optional) Install any device drivers not included in Drivers.cab and not installed by the answer file.

5. (Optional) Run audit tests.

6. (Optional) If you want, create a Sysprep.inf file manually or with the aid of Setup Manager. This file is used to further customize each computer for the user and helps to set the amount of information for which the user will be prompted during Mini–Setup.

7. Run Sysprep.exe. Make sure that both the Sysprep.exe and Setupcl.exe files exist together in the %systemdrive%\Sysprep folder on the local hard disk. When used, the Sysprep.inf also needs to be in the same folder or on a floppy disk that is inserted when the Windows boot menu appears.
- Important: if Setupcl.exe is not in the same directory as Sysprep.exe, Sysprep will not work.

8. If the computer is ACPI–compliant, the computer will shut down by itself. If not, a dialog box appears stating that it is safe to shut down the computer.

9. Take out the system drive and follow the steps for duplicating the system on other computers. You must have special equipment or software for duplicating hard disks.
 

 
 

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The Musicmaker
You can play tunes, compose, record, and listen to music of all kinds with a PC.

There's a difference between sound and music, of course. Unfortunately, on the personal computer the difference is a separation more like a gulf. Let me explain. In the past three or four years we've had a multimedia revolution in computing. Rather suddenly it's become standard to find high-resolution graphics and sound production on almost every computer you can buy. Although there's been a lot of hype about multimedia, there are really two things that have pushed it over the top--games and the Web.

It's been good to see computers come alive with color and sound--it's been good to play games with sound effects and see the Web in action. However, in the sound department it has tended to obscure the fact that your computer can make music. That's right, this may be old news to some of you, but for lots of people the possibility of making music with a PC may only be a dim notion.

You can play tunes, compose, record, and listen to music of all kinds with a personal computer (PC or Macintosh). Much of what you need is part of every multimedia-enabled computer, essentially consisting of a sound card, speakers, and software. But there are some missing pieces, including some knowledge of what's involved.

The key to making music with a personal computer is MIDI (Musical Instrument Digital Interface), a system for transmitting musical information. It's been called the "MIDI miracle", because it's a standard devised over 15 years ago that is still going strong. It binds the world of musical instruments and computers together and has formed the basis of an entire industry for music professionals. Even if you're not a professional, you have access to MIDI too, but as you'll see, there's another gulf between professional and personal music making (hint: $).

Recordings of analog sounds, real bells and whistles much like a tape recording, usually create the sounds on your PC. In this case, the sounds are stored in a file such as a .WAV file under Windows and certain events trigger the playback. This works fine for sounds that last a few seconds. However, it takes 50–100K of disk space for short sounds–a five minute piece of music could take up to 15–20 MB. That's one thing that MIDI does, translates sound, or music, into a much more compressed form. What you get isn't so much a recording as a code.

Along with the notes, MIDI also codes information about what played the music and how it was played. This covers the environment of each note, for example, how forcefully it was played (called the attack) and how long it lasts (duration). In a sense, it's a complete music annotation, one general enough for all kinds of music and instruments. That's why MIDI is used to connect computers with instruments such as an electric guitar or a keyboard that can produce a MIDI output.